This is my first attempt at a 2D game on Unity. I decided to go with a GameBoy type of look in order to learn pixel art.

CONTROLS:

  • W or UP ARROW to jump
  • S or DOWN ARROW to crouch
  • A or LEFT ARROW to move left
  • D or RIGHT ARROW to move right
  • SPACE to interact (only with door for now)
  • ESC to bring up pause menu in-game
  • MOUSE to navigate UI (sorry was too lazy to make buttons navigable with keyboard)

KNOWN ISSUES:

  • UI doesn't align with window (sorry i tried messing with it and couldn't fix it)
  • player can land inside platforms
  • camera can sometimes move out of its boundary and reveal unsightly things (no textures!!!)
  • the "credits" button in-game doesn't work, so i put the contents of it in the description under its own section

CREDITS:

Published 7 days ago
StatusPrototype
PlatformsHTML5
Authorternasius
GenrePlatformer
Made withUnity
Tags2D, Game Boy
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityHigh-contrast

Comments

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Great game, simple and fun. Liked the Gameboy aesthetic, gameplay feels like a retro platformer. Awesome job!